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"Anything worth dying for is certainly worth living for." - Joseph Heller, Catch-22

Homo Deus: A Brief History of Tomorrow

Author: Yuval Noah Harari
Pages: 464
Genre(s): Science
Publisher: Harper
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Publication Year: 2017
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Official U.S. edition with full color illustrations throughout.

NEW YORK TIMES BESTSELLER

Yuval Noah Harari, author of the critically-acclaimed New York Times bestseller and international phenomenon Sapiens, returns with an equally original, compelling, and provocative book, turning his focus toward humanity’s future, and our quest to upgrade humans into gods.

Over the past century humankind has managed to do the impossible and rein in famine, plague, and war. This may seem hard to accept, but, as Harari explains in his trademark style—thorough, yet riveting—famine, plague and war have been transformed from incomprehensible and uncontrollable forces of nature into manageable challenges. For the first time ever, more people die from eating too much than from eating too little; more people die from old age than from infectious diseases; and more people commit suicide than are killed by soldiers, terrorists and criminals put together. The average American is a thousand times more likely to die from binging at McDonalds than from being blown up by Al Qaeda.

What then will replace famine, plague, and war at the top of the human agenda? As the self-made gods of planet earth, what destinies will we set ourselves, and which quests will we undertake? Homo Deus explores the projects, dreams and nightmares that will shape the twenty-first century—from overcoming death to creating artificial life. It asks the fundamental questions: Where do we go from here? And how will we protect this fragile world from our own destructive powers? This is the next stage of evolution. This is Homo Deus.

With the same insight and clarity that made Sapiens an international hit and a New York Times bestseller, Harari maps out our future.

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"Pain is inevitable. Suffering is optional." - Haruki Murakami, What I Talk About When I Talk About Running

A Big Bang in a Little Room: The Quest to Create New Universes

Author: Zeeya Merali
Pages: 320
Genre(s): Science
Publisher: Basic Books
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Publication Year: 2017
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An award-winning science writer takes us into the lab to answer some of life's biggest questions: How was the universe created? And could we create our own?

What if you could become God, with the ability to build a whole new universe? As startling as it sounds, modern physics suggests that within the next two decades, scientists may be able to perform this seemingly divine feat-to concoct an entirely new baby universe, complete with its own physical laws, star systems, galaxies, and even intelligent life. A Big Bang in a Little Room takes the reader on a journey through the history of cosmology and unravels-particle by particle, theory by theory, and experiment by experiment-the ideas behind this provocative claim made by some of the most respected physicists alive today. Beyond simply explaining the science, A Big Bang in a Little Room also tells the story of the people who have been laboring for more than thirty years to make this seemingly impossible dream a reality. What has driven them to continue on what would seem, at first glance, to be a quixotic quest?

This mind-boggling book reveals that we can nurse other worlds in the tiny confines of a lab, raising a daunting prospect: Was our universe, too, brought into existence by a daring creator?
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"Travel far enough, you meet yourself." - David Mitchell, Cloud Atlas

Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability (3rd Edition) (Voices That Matter)

Author: Steve Krug
Pages: 216
Genre(s): Computers
Publisher: New Riders
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Publication Year: 2014
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Description
Since Don’t Make Me Think was first published in 2000, hundreds of thousands of Web designers and developers have relied on usability guru Steve Krug’s guide to help them understand the principles of intuitive navigation and information design. Witty, commonsensical, and eminently practical, it’s one of the best-loved and most recommended books on the subject.

Now Steve returns with fresh perspective to reexamine the principles that made Don’t Make Me Think a classic–with updated examples and a new chapter on mobile usability. And it’s still short, profusely illustrated…and best of all–fun to read.

If you’ve read it before, you’ll rediscover what made Don’t Make Me Think so essential to Web designers and developers around the world. If you’ve never read it, you’ll see why so many people have said it should be required reading for anyone working on Web sites.


“After reading it over a couple of hours and putting its ideas to work for the past five years, I can say it has done more to improve my abilities as a Web designer than any other book.”
–Jeffrey Zeldman, author of Designing with Web Standards

 

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"Memories warm you up from the inside, but they also tear you apart." - Haruki Murakami, Kafka on the Shore

Power-Up: How Japanese Video Games Gave the World an Extra Life

Author: Chris Kohler
Pages: 336
Genre(s): Games & Activities
Publisher: Dover Publications
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Publication Year: 2016
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Why are Japanese video games a worldwide sensation? This enjoyable and informative survey explores the reasons, starting with how Japanese developers raised the medium to an art form. The book also traces the ways in which the developers' ideas infused popular culture beyond the gaming world.

Interviews, anecdotes, and personal accounts offer insights from giants of the industry, including Shigeru Miyamoto, Hideo Kojima, and others involved in the creation of Donkey Kong, Mario, Pokémon, and other games. This revised edition includes updated material throughout the book as well as a new final chapter.

"Chris Kohler brings the passionate intensity of a hardcore fan to his writing, but he also has the background knowledge and the critical facilities to explore video games as an industry, as a medium, and as a cultural phenomenon." -- Chris Baker

"While it appears that Japanese gaming is on the wane today, it's worth your time to read about an era when nothing could be further from the truth." -- IGN

"Quite excellent... a great read." -- Hardcore Gaming 101

"Direct and insightful ... I believe that it belongs on the top shelf of any collector." -- Steve Kent, author of The Ultimate History of Video Games
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